Martedì 6 dicembre i server di The Division 2 saranno offline dalle 9.30 per una manutenzione programmata, che servirà a implementare il Title Update 16.4.
Durata prevista: 3 ore
Dimensione patch: ~ 4GB
Seguire il post sul Forum ufficiale, Twitter o il Server Status ufficiale per aggiornamenti su eventuali ritardi/estensioni della manutenzione, o riaperture anticipate dei server.
PATCH NOTES [ENG]
Fonte: Ubisoft Forum
Apparel Event
- Dark Path Apparel Event is now available
Store Exclusives
- Gamology outfit is now available for 2405 Premium Credits
- Gamology pants: 200 Premium Credits
- Gamology backpack: 475 Premium Credits
- Gamology vest: 450 Premium Credits
- Gamology shoes: 180 Premium Credits
- Gamology hoodie: 450 Premium Credits
- Gamology mask: 650 Premium Credits
Season 10 Manhunt
- Lucky League is now available
- Lucky Target is now available
- Prime Target General Anderson is now available
Happy Holidays
- Added Named Sniper Oh Carol — High-End M44 Marksman Rifle
- Holiday exclusive Hoarder NPC activated
- Holiday exclusive loot drops:
- Chill Out Mask
- Oh Carol Named Sniper
- The Sleigher Named SMG
- Holiday exclusive loot drops:
- Added Santa Outfit
- Available in-game starting from December 13th
Other
- Fixed multiple crashing issues that affected Season 10 Manhunt progression, Operation Dark Hours Raid and Operation Iron Horse Raid
- Tidal Basin: Fixed the issue with the agent getting stuck at a specific location
- Countdown: Fixed the issue with the agent getting stuck in a container
- Countdown: Fixed a few misaligned UI elements
- Lefty Named Shotgun no longer behaves like a SIX-12
- Fixed the issue with Sledgehammer and Perfect Sledgehammer Talents stacking when an incendiary grenade is used
- Heartbreaker: Fixed the issue with the missing mod slots on the Unflinching Vest on the female agent model
- Fixed the issue with The Ravenous defensive primes not granting the +4% bonus armor when disrupted
- Fixed the issue that prevented the players from change the body type due to missing button in the Barber menu
Known Issues
Vanity
- Dark Path Apparel items are clipping with multiple vanity items and agent models
- The Gamology pants are clipping with all the sidearm holsters
- The Gamology pants are clipping with multiple jackets on the female agent model
- Replacing one pair of vanity gloves with another pair of vanity gloves keeps the visuals from the replaced ones
Season 10 Manhunt
- The General Anderson Climax mission can’t be replayed after the manhunt campaign reset. Fast travel is possible, but the mission itself does not have any functionality.
- Workaround: Eliminate all the targets to replay the climax mission
- Players are unable to open the Map and Inventory after opening the Map and simultaneously pressing the “Return to Washington D.C.” and the “Close Map” buttons
- Co-op party disbands right after the final cinematic cutscene upon returning to BOO
Global Events
- Guardians: Guardian True Sons NPC kills count towards the “Eliminate Black Tusk Guardians” challenge
- Polarity Switch: Positive polarity True Sons NPC kills with grenades count towards the “Eliminate positive polarity Black Tusk with grenades” challenge
- Golden Bullet: Elite True Sons NPC kills do not count towards the “Eliminate Elite True Sons” challenge
- Golden Bullet: Elite True Sons NPC kills count towards the “Eliminate Elite Black Tusk” challenge
- Hollywood: Elite True Sons NPC kills count towards the “Eliminate Elite Black Tusk” challenge
- SHD Exposed: Elite True Sons NPC kills count towards the “Eliminate elite Black Tusk” objective
- Reanimated: Reanimated True Sons count towards the “Eliminate re-animated Black Tusk” objective
UI
- Manhunt objective and map location are overlapping
- The ending cinematic of the Climax mission is playing twice for the group members playing on PS4 and Xbox One
Mi chiamo Elena, aka Itasil92, e vengo dalla Sardegna. Sono admin/founder di The Division Dark Zone, prima community italiana dedicata al franchise The Division. Ubisoft Star Player dal 2015 al 2023, Ubisoft Creator Program dal 2024, Elite Task Force dal 2021. Ho partecipato all’E3 di LA nel 2015, e a diversi workshop e eventi in vari studi Ubisoft.